Monday, April 16, 2018

I Got Yer Minerals Right Here: Rogue Stars Miner Crew

Haven't shown off a Rogue stars crew in a while, so here's another one.  Once again derived from Warlord Games' Gates of Antares range, specifically the Boromite and (for the little guy) Isorian factions.
 

Theme here is an alien mining crew, all of whom are silicoid life forms, ie they all have the Mineral trait in Rogue stars.

 
Tactical Discipline would probably be Hard To Kill, although On The Double might also work.  The crew's almost pure melee to start, so mobility and durability are a priority.


The little guy on the left is Quilk, a psionic alien that the rest of the crew treat more like a pet than a person.  Quilk's a lazy type and doesn't mind, since it rarely has to do any real work to stay comfortable.  Same mentality as your average cat, really.  Mechanically, it has no hit locations besides torso (which takes limb hits) and head and can't use equipment.  Traits are as follows:

Claws
Diminutive
Mineral
Nonreactive
Psionic (Healing, Levitation)
Tough 1
30 XP

 
The Boromite miners are a gruff lot with some pretty good equipment, although very lightly armed.  All of them are competent techs, pretty good in melee, and quite tough, but they aren't fast and their shooting game is lousy.

 
Hund is the gent fiddling with the drone on the left of the images.  Traits and gear:
 
Mineral
Nonreactive
Tech 2
Tough 2
Weapon Master 2
Exoskeleton (half cost for being a Miner crew)
Force Shield
Monowire Blade (really a scifi Swiss army tool he's got tucked away, but serviceable in a fight)
55 XP
 
Munt carries the big salvage claw tool, which has a built-in plasma cutter.
 
Mineral
Nonreactive
Tech 1
Tough 3
Weapon Master 3
Exoskeleton
Force Shield
Flamer Pistol (the built-in plasma torch)
Fixed Vibrobayonet (the salvage claw - stats are close enough)
57 XP
 
Brod is the smart one, and is either scanning for ore deposits in the area or checking Facebook on his multicomp.
 
Mineral
Nonreactive
Tech 3
Tough 2
Weapon Master 2
Exoskeleton
Force Shield
Monowire Scourge (really just a weighted length of monowire cable coiled up in one of his pouches - he got the idea from a David Drake novel, no doubt)
58 XP
 
 
Pretty big chunky figures, Quilk excepted.


Sunday, April 8, 2018

Stargrunt Phalon Mercenary Showcase

Quick post showcasing Ground Zero Games' 15mm Phalon miniatures, painted up here as an alien mercenary platoon with a pair of UNSC liaisons to keep an eye on them.  Phalons make great allies but it's best not to drop your guard around them since they've got a cultural bias toward "renegotiating" agreements (often at gunpoint) the moment they see an advantage in doing so. 


GZG only makes a single pack of these figs, although they do have pretty good variety with a five different poses including leader and trooper with pulsers and three different support weapons.  Hopefully they get an expansion some day, adding more poses of grunts and command figs as well as commo specialists, crew-served guns, and some power armor with their signature biotech look.

 

While Stargrunt never did see the "Bugs Don't Surf" expansion come out, there are playtest rules for the Phalons over here, which I'll vouch for as being quite playable and good at reflecting their canonical racial traits and equipment from Full Thrust Fleet Book 2: